Appearance
Ranking
Three numbers, always visible:
| Term | Name | What it measures |
|---|---|---|
| SS | Skill Score | How you do against the other team's humans in ranked |
| XP | Experience | Time invested. Levels and cosmetics. Only decreases if you abandon ranked. |
| MMS | Match Making Score | SS + a little XP (1% of your XP, rounded up) |
New accounts start at 1000 SS. MMS is what lobbies use for “how strong is this group.”
Open official matches grant XP and coins. They do not change SS. Custom servers grant nothing official.
Skill Score
Ranked scored matches update SS:
- Compared to the average Skill of the other team's humans.
- New players: an even match is about +18 for a win, −36 for a loss (you need about 2 wins in 3 to climb).
- After 50 ranked games: an even match is about +24 for a win, −12 for a loss (you can lose 2 of 3 and hold).
- Teammates share one team pot, split by how well you fought. Door captures add +1 SS each on top (never negative).
XP and levels
XP never wraps. Level is just a name for how much XP you have: 1 Recruit through 30 Infinite-10 (30,000 XP). Extra XP past that still sits on the account and still feeds MMS, but the named level stops at 30.
Ranked XP
| Source | Amount |
|---|---|
| Finish a scored match | 50 |
| Win bonus | +50 |
| Per kill | +1 |
| Per door | +2 |
| Kill + door cap | 10 |
| Mid-match abandon | −150 (and −40 SS), plus a 1 hour ranked rejoin ban |
Open XP
| Difficulty | Base (any result) | Extra on win |
|---|---|---|
| Easy (Breezeway) | 5 | 0 |
| Medium (Midway) | 10 | 10 |
| Hard (Terminal) | 20 | 30 |
Same +1/kill +2/door, cap 10. Raid win is a flat 15 XP (loss is 0).
MMS uses total XP, not a separate ranked-only pool.
Ranked match flow
- Warm-up — free-for-all, doors shut, unlimited ammo, no score.
- Ready votes. Need at least 4 people, even sides, everyone ready. A join or leave clears votes.
- Live — normal doors, ammo, clock, SS/XP on the result.
- Abandon — first person to leave for good while live voids the match. Only the leaver is penalized (−150 XP, −40 SS) and cannot rejoin a ranked match for one hour. Open matches are unaffected.
- Empty — nobody left → reset to warm-up.
Parties
- Open: Drop In party, up to 4, same server and team. See Modes.
- Ranked: menu party, up to 4, all-or-nothing into the one Arena instance (or wait for the next cycle).